Saturday, May 9, 2020

Day 15: Online Class/Game Review




VALORANT AGENTS GUIDEVALORANT: Riot Games' competitive 5v5 character-based tactical shooter   
Agents in Valorant 

As Valorant runs into its 1 month close beta release, Riot games has been working hard on releasing a lot of new agent. Currently, there are 10 agents that you can play as. Each agents works differently, some agents are perfect for defense while others have the tools to sneak behind and cause havoc on unsuspecting enemies. There is a character for every type of player in VALORANT. Today, we will help you choose your agent and will give you the run down of their abilities. (NOTE. Valorant classes & Agent abilities)

Valorant classes 

There are currently four different classes in "Valorant:" Duelist, Initiator, Sentinel and Controllers.
  • Duelists are the ones who push forward into conflicts with the enemy team. Think of them as attackers.
  • Initiators focus on gathering intel and help the team push.
  • Sentinels are defenders, usually playing the back line of a team.
  • Controllers are good at blocking off sight lines and generally offer support to the team.

Valorant Agent Breakdown | All Agents & Abilities - YouTube





 











Agent abilities

Each agent in Valorant has four abilities: one main ability that comes with the Agent, "the ultimate" which is charged up slowly over time or getting kills which will charge the ultimate super fast. At every start of a round, you will receive one ability without having to buy it.


A decent amount of agents abilities are meant to slow and obscure the enemy team from advancing. A lot of them are also area of effect (AOE) attacks, which damage or affect opponents within a selected radius.

With just 10 Agents known before the game's official release (and more potentially in the pipeline), here's what you need to know about each Agent and their special abilities.






 

AGENT LIST:


Sova

  • Recon Bolt: Fires a tracking arrow that reveals player locations within a certain area.
  • Owl Drone (optional): Flies a recon drone and can shoot enemies with a fire arrow.
  • Shock Bolt (optional): Hits enemies with a shock arrow that can bounce off of walls.
  • Hunter's Fury (ultimate): Fires three shots that can pierce walls and damages opponents.

 

 

 

 

 

 

 

 

Brimstone

  • Sky Smoke: You can select one or multiple points on a map that drops a smoke grenade that obscures vision.
  • Stim Beacon (optional): An AOE combat stim which increases fire rate. Both teammates and enemies alike can use this.
  • Incendiary (optional): A grenade launcher that fires off an incendiary round.
  • Orbital Strike (ultimate): Select an area on the map and a laser damages all inside the blast radius.

 

 

 

 

 

 

 

 

Raze

  • Paint Shells: Throws a cluster grenade. Explodes and deals damage.
  • Boom Bot (optional): Walks across the floor and later explodes, dealing damage to enemies.
  • Blast Pack (optional): Throws like Semtex grenades or C4. Can be triggered.
  • Showstopper (ultimate): Uses a rocket launcher that deals damage over a large area.

 

 

 

 

 

 

 

 

 

Phoenix

  • Hot hands: Creates a fire zone that damages enemies.
  • Blaze (optional): Creates a flame wall that deals damage and obscures vision.
  • Curveball (optional): Essentially a controllable flash grenade. It blinds both enemies and teammates.
  • Run it Back (ultimate): Places a marker on the ground that you can teleport back to.

 

 

 

 

 

 

 

 

Cypher

  • Spycam: Throws a camera down that can signal where opponents are.
  • Trapwire (optional): A tripwire that slows enemies and reveals their location — invisible to enemy eyes.
  • Cyber Cage (optional): Drops an AOE screen that slows opponents, obscures vision and is signaled by an audio cue.​ 
  • Neural Theft (ultimate): Throws down a device on dead opponents that can show where the enemy team is.

 

 

 

 

 

 

 

 

Viper

  • Toxic Screen: Fire out a wall of poison smoke.
  • Snake Bite (optional): Fires down a pool of poison that damages opponents.
  • Poison Cloud (optional): Throws down a cloud of poison gas that can be activated later.
  • Viper's Pit (ultimate): Creates a large expanding sphere of poison around you.




 

 

 

 

 

Jett

  • Tailwind: Dash in the direction you're moving.
  • Cloudburst (optional): Throw a projectile that will throw a vision-blocking cloud.
  • Updraft (optional): You can float up to otherwise-unreachable heights and float around.
  • Bladestorm (ultimate): Get several knives that you can throw at opponents — recharges as you get kills.

 

 

 

 

 

 

 

 

Omen

  • Dark Cover: Fires down an orb that obscures vision.
  • Shrouded Step (optional): Can teleport to a marked location.
  • Paranoia (optional): Fires a throwable that can go through walls and blind opponents.
  • From the Shadows (ultimate): Can teleport to any point on the map. Can be interrupted by the enemy team.

 

 

 

 

 

 

 

 

 

Breach​

  • Fault line: Chargeable attack that can stun players within the zone of effect.
  • Aftershock (optional): Fires a charge through the wall, but takes a moment to charge.
  • Flashpoint (optional): Fires a blinding charge through walls, but takes a moment to charge.
  • Rolling Thunder (ultimate): Fires an AOE attack that stuns opponents and knocks them in the air, but doesn't damage them.

 

 

 

 

 

 

 

 

 Sage

  • Healing Orb: Fire this at an ally to heal them. Not instant, but heals over time.
  • Barrier Orb (optional): Places a solid wall.
  • Slow Orb (optional): AOE ability that slows opponents.
  • Resurrection (ultimate): Can resurrect teammates.







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